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Adventurer's Banner
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Alignment:
Neutral
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Who List: AdB
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Clan Patron:
Oaklore
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Pk/Npk:
Pk
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Ethos:
Neutral
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Colors:
Dark Yellow, Black
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Nemesis:
None
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Alliance:
None
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Help
file/Notes to: Advent
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Clan Spell:
TBA
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Clan Hall:
Adventurer's Citadel
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Clan Stones:
TBA
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Website:
Adventurer's
Banner
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Clan Leaders:
TBA
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| Who are the Adventurers? | Applying &Etiquette: | |
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In recent history the Adventurers Banner was established by a group of strong individuals. Within the group was Oaklore, often appearing cold or uncaring but highly skilled in combat and magic. When he was born his mother had died of the labor. His father, mad with grief, was going to kill the son that killed his wife. However, a Druid saved him from a swift fate and raised him in a society of other druids. Oaklore learned the powers of the elements, the way of the druids grew strong. However he was restless, eternally so, and he left the druids grove and went out, stricken with wander lust, seeking always to travel and leave a mark on the world. Years passed and Oaklore had become reknown as a powerful hero. Many tales were spun and many young man and woman were inspired by his ways; run-a-ways, soldiers, men and women from all walks of life soon found a happy lifestyle or great hardship following in the footsteps of the Questseeker. After many years, the role of an adventurer had become quite popular. It was then three friends, and notable adventurers themselves took it upon themselves to build tribute to Oaklore, a man who so many found inspiration in, and build the Adventuers Citadel. A haven to any road weary adventurer, where men and women of wanderlust could take refuge and rest whenever the need, trade tales, drink ale and sell treasures taken from their heroic journies. Oaklore, having never spent the night under
roof or resting idle, was flattered by the gesture and called upon every
traveler just once to come to the citadel. It was a massive event, a
celebration of all adventurers that stories are still told about. Adventurers
often refer to it as The Meet and provide tales of party
antics, or fights, boasting and brawling. It was here Oaklore declared
any traveler, any questseeker, might find refuge and safty within the
walls of the citadel, that while each |
Applicants must be at least level 20. Must be note worthy, members of the Banner must at least prove they are adventuers unto themselves. When someone is labeled an adventurer, hero or otherwise they best have more than one story to tell and as with all adventurers, it better be a good one. Members of AB are all individuals, and there are many degrees of alignment within, aslong as there is no drastic alignment holdings they are welcome to be part of the Banner. (While people can be good or evil, lawful or chaotic in their actions, as long as their main priority is to wander, and explore they are free to be a member) Members of AB must
be have an RP line established before applying to the clan, anyone can
conform to a clan RP, but AB is based around
the individuals that make it up, and is Members of AB will not have pack mule characters or alts in other PK clans. Adventurers are people in the business of becoming part of legend, a character in the story, a hero unto themselves, not dominating the world amassing wealth or treasure. Applicants will have an informal sit down
with at least two Adventurers, this meeting
will most likely take place outside the citadel, most commonly in a
bar, opium den, inn, or tavern. Should the applicant present himself
as an inspired traveler and willing to wear the badge of a wanderer,
he will most likely be givin a task of initiation by members. The task
can be and usually is anything. From hunting out a treasure, slaying
a beast, or even running through the local bar buck nekkid, adventurers
can be quite giving, or humiliating, depending on who you talk to. |
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Ranks of the Adventurer's Banner :
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Official Shield of the Adventurer's Banner :
